Roll.
Open mat, class, a call-out. Agree it counts before you slap hands. Then just roll.
Any honest roll counts1 / 5Every roll counts. Log it, your partner confirms it, the ladder moves.
Free for fighters, forever. Any phone, straight from the browser — iPhone and Android apps coming soon.
It just lives in everyone's head. Time to put it on the board.
Confirmed rolls move a rating that knows who you fought. #1 wears the crown — until someone takes it.

Five steps. Four of them happen on the mat.
Open mat, class, a call-out. Agree it counts before you slap hands. Then just roll.
Any honest roll counts1 / 5Who won, how, and with what. Done before you've caught your breath.
Winner or loser logs2 / 5
One tap on their phone. Log your own loss and it counts instantly. Nobody lies their way down a ladder.
No refs needed3 / 5
Rating updates the moment it's confirmed. Fair across belt, weight and gender. Upsets pay big.
Skill only4 / 5
#1 is King or Queen of the Mat. Idle too long and the throne gets contested. Defend it.
Free for fighters5 / 5
Both of you logged it? That happens constantly, and it's fine. If you agree, the two reports merge into one roll and it counts once. If you don't, nothing moves: the second report shows the first one side by side — same roll, or a different one? — and either of you can send it to your coach to rule on.
A two-stripe white belt taps a brown belt.
A brown belt beats a blue belt: +91. Belt, weight and gender are priced in. Upsets pay. Padding doesn't.
King and Queen of the Mat — plus a ruler for every belt and weight class.
Call anyone out. Ducking costs points — and the feed sees it.
Duels picked from the rating. No ducking, no sandbagging.
Champions immortalized in the Hall, then everyone resets and races again.
Weekly goals for showing up. XP builds your level, never your rank.
Upsets, crown changes, ducked call-outs — your mat's arena wall.
Fighters log, partners confirm. You only step in when it matters. Your call is final.

Plans are per academy, sized by the room. Members roll, log and climb for free. Forever.
More than 150 members? Talk to us.
One fighter logs the roll, the opponent confirms it — nothing moves until they do. Contested results go to a coach, and the ruling is on the record.
Beating someone bigger or higher-ranked pays more; losing to them costs less. And every belt and weight division crowns its own king or queen, so there's always a throne in reach.
Declining costs ranking points — more if the challenger is ranked below you — and it's announced on the feed. If the date genuinely doesn't work, propose another.
Expected — and handled. If you both report the same result, the two reports merge into one roll and it counts once, confirmed on the spot. If you report different results, nothing moves yet: the second report shows the first, and you choose — log it as a separate roll, or open a dispute for your coach to rule on. It can never count twice.
Always. Academies are free up to 6 members; bigger rooms upgrade to Academy or Club.
Never. Quests and XP celebrate showing up. The crown is decided purely by confirmed results.
Get on the ladder tonight, straight from the browser. iPhone and Android apps coming soon. Free for every fighter.